Many games have adopted some or all of these mechanics, but there are a few select examples that excel at making them work in tandem to form a strong focus for the gameplay. No matter the interference, the player's character should be capable of smoothly and swiftly circumventing it without losing critical momentum. Essentially, there should be an answer for most (if not all) of the physical barriers a player will encounter. The most successful freerunning games like Ghostrunner are characterized by gameplay mechanics such as vaulting, wall running, and sliding. Related: Minecraft Parkour Pro Travels Through Every Biome In Trippy Video A good parkour game should make the player feel like an unstoppable freerunning monster, and this should be reflected in the game's level design and the player's abilities.
The more skill a player has, the easier and more creatively they can maneuver between obstacles and the more impressive they should feel for doing so. Obstacles are meant to be quickly and smoothly bypassed. A skilled player should rarely, if ever need to slow down. The appeal of a good parkour game like Dying Light comes in two forms.